protected virtual void RaiseHitEvent(BrainerLogicCapacity item) { Action <BrainerLogicCapacity> handler = HitEvent; if (handler != null) { handler(item); } }
public void subKappa(BrainerLogicCapacity kappa) { if (capacities.IndexOf(kappa) > -1) { return; } capacities.Add(kappa); kappa.setupCapacity(); }