public static ListFactoriesResponse DeserializeLengthDelimited(Stream stream, ListFactoriesResponse instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(ListFactoriesResponse.Deserialize(stream, instance, position)); }
public override bool Equals(object obj) { ListFactoriesResponse listFactoriesResponse = obj as ListFactoriesResponse; if (listFactoriesResponse == null) { return(false); } if (this.Description.Count != listFactoriesResponse.Description.Count) { return(false); } for (int i = 0; i < this.Description.Count; i++) { if (!this.Description[i].Equals(listFactoriesResponse.Description[i])) { return(false); } } if (this.HasTotalResults == listFactoriesResponse.HasTotalResults && (!this.HasTotalResults || this.TotalResults.Equals(listFactoriesResponse.TotalResults))) { return(true); } return(false); }
public static ListFactoriesResponse DeserializeLengthDelimited(Stream stream) { ListFactoriesResponse listFactoriesResponse = new ListFactoriesResponse(); ListFactoriesResponse.DeserializeLengthDelimited(stream, listFactoriesResponse); return(listFactoriesResponse); }
public static ListFactoriesResponse DeserializeLengthDelimited(Stream stream, ListFactoriesResponse instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(ListFactoriesResponse.Deserialize(stream, instance, num)); }
public static ListFactoriesResponse Deserialize(Stream stream, ListFactoriesResponse instance, long limit) { if (instance.Description == null) { instance.Description = new List <GameFactoryDescription>(); } while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 16) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.TotalResults = ProtocolParser.ReadUInt32(stream); } } else { instance.Description.Add(GameFactoryDescription.DeserializeLengthDelimited(stream)); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, ListFactoriesResponse instance) { if (instance.Description.Count > 0) { foreach (GameFactoryDescription description in instance.Description) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, description.GetSerializedSize()); GameFactoryDescription.Serialize(stream, description); } } if (instance.HasTotalResults) { stream.WriteByte(16); ProtocolParser.WriteUInt32(stream, instance.TotalResults); } }
public override bool Equals(object obj) { ListFactoriesResponse listFactoriesResponse = obj as ListFactoriesResponse; if (listFactoriesResponse == null) { return(false); } if (this.Description.get_Count() != listFactoriesResponse.Description.get_Count()) { return(false); } for (int i = 0; i < this.Description.get_Count(); i++) { if (!this.Description.get_Item(i).Equals(listFactoriesResponse.Description.get_Item(i))) { return(false); } } return(this.HasTotalResults == listFactoriesResponse.HasTotalResults && (!this.HasTotalResults || this.TotalResults.Equals(listFactoriesResponse.TotalResults))); }
public static void Serialize(Stream stream, ListFactoriesResponse instance) { if (instance.Description.get_Count() > 0) { using (List <GameFactoryDescription> .Enumerator enumerator = instance.Description.GetEnumerator()) { while (enumerator.MoveNext()) { GameFactoryDescription current = enumerator.get_Current(); stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); GameFactoryDescription.Serialize(stream, current); } } } if (instance.HasTotalResults) { stream.WriteByte(16); ProtocolParser.WriteUInt32(stream, instance.TotalResults); } }
public static ListFactoriesResponse Deserialize(Stream stream, ListFactoriesResponse instance) { return(ListFactoriesResponse.Deserialize(stream, instance, (long)-1)); }
public void Deserialize(Stream stream) { ListFactoriesResponse.Deserialize(stream, this); }