public static GameEndedNotification DeserializeLengthDelimited(Stream stream, GameEndedNotification instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.Position; return(GameEndedNotification.Deserialize(stream, instance, num)); }
public static GameEndedNotification Deserialize(Stream stream, GameEndedNotification instance) { return(GameEndedNotification.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameEndedNotification.Deserialize(stream, this); }