protected override void activate(int pass, AsContext3D context, AsTexture texture) { context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 0, mOnes, 1); context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 1, mMinColor, 1); context.setProgram(mShaderProgram); }
protected override void activate(int pass, AsContext3D context, AsTexture texture) { context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 0, mShaderMatrix); context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 5, MIN_COLOR); context.setProgram(mShaderProgram); }
protected override void activate(int pass, AsContext3D context, AsTexture texture) { updateParameters(pass, (int)(texture.getWidth() * texture.getScale()), (int)(texture.getHeight() * texture.getScale())); context.setProgramConstantsFromVector(AsContext3DProgramType.VERTEX, 4, mOffsets); context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 0, mWeights); if(mUniformColor && pass == getNumPasses() - 1) { context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 1, mColor); context.setProgram(mTintedProgram); } else { context.setProgram(mNormalProgram); } }
protected override void activate(int pass, AsContext3D context, AsTexture texture) { context.setProgram(mShaderProgram); }