예제 #1
0
        /**
         * 命中判定
         * <param>  _target 攻撃対象
         * <return> true:命中
         */
        private bool isHit(Charactor _target)
        {
            bool hit = true;

            if (Common.roleJudge(_target.evasionRate))
            {
                hit = false;
            }
            return(hit);
        }
예제 #2
0
 public Battle()
 {
     yusha = new Charactor("勇者", 300, 15);
     maou  = new Charactor("魔王", 400, 9);
 }