public BattleControl(battle parentForm, string sceneName, string playerName) { mainForm = parentForm; loadPlayer(playerName); loadScene(sceneName); }
public targetDialog(Skill sk, battle mainForm) { skill = sk; parent = mainForm; InitializeComponent(); findTargets(); setTargettingMode(); }
public targetDialog(List <string> choices, battle mainForm) { //use as a character select dialog at beginning of battle parent = mainForm; InitializeComponent(); Text = "Character Selection:"; charSelectMode = true; foreach (string c in choices) { targetList.Items.Add(c); } }
static public void setForm(battle parentForm){ battleForm = parentForm; }