예제 #1
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 protected override void SceneryCollide(SceneryCollider terr)
 {
     Debug.WriteLine("Character collided with terrain!");
 }
예제 #2
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 protected override void SceneryCollide(SceneryCollider terr)
 {
     Debug.WriteLine("Projectile and Scenery collided!");
 }
예제 #3
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 protected override void SceneryCollide(SceneryCollider terr)
 {
     throw new NotImplementedException();
 }
예제 #4
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 protected virtual void SceneryCollide(SceneryCollider terr)
 {
     Debug.WriteLine("Scenery collided!");
 }