public Task <Player> CreatePlayer(Guid PlaythroughID, NewPlayer player) { Player createePlayer = new Player(); createePlayer.id = Guid.NewGuid(); createePlayer.Name = player.Name; createePlayer.kills = 0; createePlayer.deaths = 0; return(IMR.CreatePlayer(PlaythroughID, createePlayer)); }
public Task <Player> CreatePlayer(Guid PlaythroughID, [FromBody] NewPlayer player) { return(PP.CreatePlayer(PlaythroughID, player)); }