extern public virtual void perlinNoise(double baseX, double baseY, uint numOctaves, int randomSeed, bool stitch, bool fractalNoise, uint channelOptions = 7, bool grayScale = false, Array offsets = null);
extern public virtual void paletteMap(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, Array redArray = null, Array greenArray = null, Array blueArray = null, Array alphaArray = null);