예제 #1
0
 /// <summary>
 /// 支付
 /// </summary>
 public void pay()
 {
                 #if UNITY_IPHONE
     string parameter = orderSerial + "," + needPayRMB + "," + payDescription;
     AllSdkPlatform.sdkPay(parameter);
                 #endif
 }
예제 #2
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = dealseq + "," + fee + "," + payId + "," + gamesvr + "," + gameusersvr + "," + subject;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #3
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = GoodsCode;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #4
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = price + "," + billNo + "," + billTitle + "," + roleId + "," + zoneId;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #5
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = amount + "," + productName + "," + extInfo;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #6
0
 /// <summary>
 /// 支付
 /// </summary>
 public void pay()
 {
                 #if UNITY_IPHONE
     string parameter = orderId + "," + price + "," + desc + "," + merpriv;
     AllSdkPlatform.sdkPay(parameter);
                 #endif
 }
예제 #7
0
파일: IosXY.cs 프로젝트: kuxingseng/AllSdk
 /// <summary>
 /// 支付
 /// </summary>
 public void pay()
 {
                 #if UNITY_IPHONE
     string parameter = price + "," + serverId + "," + extra;
     AllSdkPlatform.sdkPay(parameter);
                 #endif
 }
예제 #8
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = orderId + "," + itemID + "," + itemName + "," + itemPrice + "," + itemCount + "," + reserved;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #9
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = productName + "," + amount + "," + orderId;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #10
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = orderId + "," + productName + "," + gameName + "," + productPrice + "," + userParams;
            AllSdkPlatform.sdkPay(parameter);
#endif
        }
예제 #11
0
        /// <summary>
        /// 支付
        /// </summary>
        public void pay()
        {
#if UNITY_IPHONE
            string parameter = cooOrderSerial + "," + productId + "," + productName + "," + productPrice + "," + productOrignalPrice + "," + productCount + "," + payDescription;
            AllSdkPlatform.sdkPay(parameter);
            Debug.Log("cooOrderSerial===" + cooOrderSerial + "productId===" + productId + "productName===" + productName + "productPrice===" + productPrice);
#endif
        }
예제 #12
0
파일: IosTJ.cs 프로젝트: kuxingseng/AllSdk
 /// <summary>
 /// 支付
 /// </summary>
 public void pay()
 {
                 #if UNITY_IPHONE
     AllSdkPlatform.sdkPay();
                 #endif
 }