public void RemoveCenterSide(ScenarioCharacter character) { if (null != OnRemoveCenterSide) { OnRemoveCenterSide(centerSide); } centerSide.Clear(); }
public void RemoveLeftSide(ScenarioCharacter character) { if (null != OnRemoveLeftSide) { OnRemoveLeftSide(leftSide); } leftSide.Clear(); }
public void RemoveRightSide(ScenarioCharacter character) { if (null != OnRemoveRightSide) { OnRemoveRightSide(rightSide); } rightSide.Clear(); }
public void AddCenterSide(ScenarioCharacter character) { centerSide.Add(character); if (null != OnAddCenterSide) { OnAddCenterSide(centerSide, character); } }
public void AddLeftSide(ScenarioCharacter character) { leftSide.Add(character); if (null != OnAddLeftSide) { OnAddLeftSide(leftSide, character); } }
public void AddRightSide(ScenarioCharacter character) { rightSide.Add(character); if (null != OnAddRightSide) { OnAddRightSide(rightSide, character); } }