public ConnectionEvent(ACSProtocolReader reader) { DriverName = reader.ReadStringW(); DriverGuid = reader.ReadStringW(); CarId = reader.ReadByte(); CarModel = reader.ReadString(); CarSkin = reader.ReadString(); }
public readonly TimeSpan Elapsed; // Elapsed time from the start(this might be negative for races with WaitTime) public SessionInfoEvent(ACSProtocolReader reader) { Version = reader.ReadByte(); SessionIndex = reader.ReadByte(); CurrentSessionIndex = reader.ReadByte(); SessionCount = reader.ReadByte(); ServerName = reader.ReadStringW(); Track = reader.ReadString(); TrackConfig = reader.ReadString(); Name = reader.ReadString(); Type = reader.ReadByte(); Time = TimeSpan.FromSeconds(reader.ReadUInt16()); Laps = reader.ReadUInt16(); WaitTime = TimeSpan.FromSeconds(reader.ReadUInt16()); AmbientTemp = reader.ReadByte(); RoadTemp = reader.ReadByte(); WeatherGraphics = reader.ReadString(); Elapsed = TimeSpan.FromMilliseconds(reader.ReadInt32()); }