public static LevelInitializationGameObject build(LevelInitializationComponent p_levelInitializationComponent) { LevelInitializationGameObject l_instance = new LevelInitializationGameObject(); l_instance.LevelGlobalObjects = p_levelInitializationComponent.transform.Find("LevelGlobalObjects").gameObject; l_instance.Entities = p_levelInitializationComponent.transform.Find("Instanciated").Find("Entities").gameObject; l_instance.Other = p_levelInitializationComponent.transform.Find("Instanciated").Find("Other").gameObject; return(l_instance); }
private void Awake() { LevelInitializationGameObject = LevelInitializationGameObject.build(this); }