public static EntityTurnIterationEndEvent alloc(Entity p_entity) { EntityTurnIterationEndEvent l_instance = new EntityTurnIterationEndEvent(); l_instance.Entity = p_entity; return(l_instance); }
/// <summary> /// The iteration loop is : /// * Making a choice over a builded <see cref="_AI._DecisionTree.DecisionTree"/>. /// * Queueing <see cref="AEvent"/> based on AI choice. /// </summary> /// <param name="p_eventQueue"></param> public override void Execute(EventQueue p_eventQueue) { ExternalHooks.Profiler_BeginSample("EntityTurnIterationEvent"); if (TurnIteration.Iterate(Entity, p_eventQueue)) { EventQueue.enqueueEvent(p_eventQueue, EntityTurnIterationEvent.alloc(Entity)); } else { EventQueue.enqueueEvent(p_eventQueue, EntityTurnIterationEndEvent.alloc(Entity)); } ExternalHooks.Profiler_EndSample(); }