예제 #1
0
        /// <summary>
        /// Changes the data source, does not call for a reset, that allows for how swapping but keeping the original data in place
        /// </summary>
        public void SetDataSource(DataSourceEnum dataSourceEnum)
        {
            SchoolDismissalSettingsBackend.SetDataSource(dataSourceEnum);
            SchoolCalendarBackend.SetDataSource(dataSourceEnum);

            ShopInventoryBackend.SetDataSource(dataSourceEnum);

            // Avatar must be reset before Student, because Student needs the default avatarID
            AvatarBackend.SetDataSource(dataSourceEnum);
            StudentBackend.SetDataSource(dataSourceEnum);
        }
예제 #2
0
        /// <summary>
        /// Changes the data source, does not call for a reset, that allows for how swapping but keeping the original data in place
        /// </summary>
        public void SetDataSource(DataSourceEnum dataSourceEnum)
        {
            // Set the Global DataSourceEnum Value
            SystemGlobalsModel.SetDataSourceEnum(dataSourceEnum);

            // Avatar must be reset before Student, because Student needs the default avatar

            AvatarItemBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);
            FactoryInventoryBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);

            GameBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);
            KioskSettingsBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);

            SchoolDismissalSettingsBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);
            SchoolCalendarBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);

            IdentityBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);

            StudentBackend.SetDataSource(SystemGlobalsModel.Instance.DataSourceValue);
        }