/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public static bool EndRound(Game1 g) { if (putElement == false) { MessageBox.Show("Musisz wylozyc kafelke z elementem planszy"); return false; } else if (putPown == false && (Game1.listOfPlayers[numberOfActivePlayer - 1].NumberOfLittlePowns > 0)) { DialogResult respone = MessageBox.Show( "Nie wylozyłes zadnego pionka. Czy chesz wylozyc przed zakonczeniem swojej tury?", "Brak pionka", MessageBoxButtons.YesNo); if (respone == DialogResult.Yes) { g.CanStone = true; return false; } else { g.CanStone = false; return true; } } else { g.CanStone = false; return true; } }