static void Main(string[] args) { _3DClass1 v1 = new _3DClass1(4, 2, 3); _3DClass1 v2 = new _3DClass1(5, 6, 7); _3DClass1 v3 = v1.addVector(v2); Debug.WriteLine("Square result is +" + v1.Sqresult()); Debug.WriteLine("Vector plus result is +" + v3); }
public _3DClass1 addVector(_3DClass1 otherVector) { var resultingVector = new _3DClass1(this.X + otherVector.X, this.Y + otherVector.Y, this.Z + otherVector.Z); return(resultingVector); }