public CharactorDecoratorShoulder(CharactorBase charactor) : base(charactor) { }
public CharactorDecoratorTrousers(CharactorBase charactor) : base(charactor) { }
public CharactorDecoratorCuirass(CharactorBase charactor) : base(charactor) { }
public CharactorDecoratorGlove(CharactorBase charactor) : base(charactor) { }
public CharactorDecoratorHead(CharactorBase charactor) : base(charactor)//base 此处是调用此类的父类的构造方法 { }
public CharactorDecoratorBase(CharactorBase charactor) { this.Charactor = charactor; }