public static void Main() { Rectangle firstRect = new Rectangle().ReadRectangle(); Rectangle secondRect = new Rectangle().ReadRectangle(); Console.WriteLine(firstRect.IsInside(secondRect) ? "Inside" : "Not inside"); }
static void Main(string[] args) { int[] firstRectArgs = Console.ReadLine().Split(' ').Select(int.Parse).ToArray(); int[] seecondRectArgs = Console.ReadLine().Split(' ').Select(int.Parse).ToArray(); Rectangle firstRectangle = new Rectangle { Left = firstRectArgs[0], Top = firstRectArgs[1], Width = firstRectArgs[2], Height = firstRectArgs[3], }; Rectangle secondRectangle = new Rectangle { Left = seecondRectArgs[0], Top = seecondRectArgs[1], Width = seecondRectArgs[2], Height = seecondRectArgs[3], }; if (firstRectangle.IsInside(secondRectangle)) { Console.WriteLine("Inside"); } else { Console.WriteLine("Not inside"); } }
static void Main(string[] args) { Rectangle first = ReadRectangle(); Rectangle second = ReadRectangle(); Console.WriteLine(first.IsInside(second) ? "Inside" : "Not inside"); }
static void Main(string[] args) { Rectangle firstRectangle = ReadRectangle(); Rectangle secondRectangle = ReadRectangle(); bool result = firstRectangle.IsInside(secondRectangle); string printResult = result ? $"Inside" : $"Not inside"; Console.WriteLine(printResult); }
static void Main() { Rectangle rec1 = new Rectangle(Console.ReadLine()); Rectangle rec2 = new Rectangle(Console.ReadLine()); if (rec1.IsInside(rec2)) { Console.WriteLine($"Inside"); } else { Console.WriteLine($"Not inside"); } }
static void Main(string[] args) { Rectangle firstRect = ReadRectangle(); Rectangle secondRect = ReadRectangle(); bool isInside = firstRect.IsInside(secondRect); if (isInside) { Console.WriteLine("Inside"); } else { Console.WriteLine("Not inside"); } }