// Problem 16 - Remove Towns private static void RemoveTown(SoftUniContext context) { Console.Write("Town: "); string town = Console.ReadLine(); var townToRemove = context.Towns.FirstOrDefault(t => t.Name == town); if (townToRemove == null) { return; } int count = townToRemove.Addresses.Count; var addresses = townToRemove.Addresses.ToList(); foreach (var address in addresses) { var employees = context.Employees.Where(e => e.AddressID == address.AddressID); foreach (var employee in employees) { employee.AddressID = null; employee.Address = null; } context.Addresses.Remove(address); } context.Towns.Remove(townToRemove); context.SaveChanges(); string addressStr = count == 1 ? "address" : "addresses"; string isStr = count == 1 ? "was" : "were"; Console.WriteLine($"{count} {addressStr} in {town} {isStr} deleted"); }
public static void Main(string[] args) { SoftUniContext context = new SoftUniContext(); CompareNativeQueryAndLinq(); }