public static void DisposeData(UserGuild userGuild) { if (userGuild.LoadSuccess) { GameActive gameActive = new ShareCacheStruct <GameActive>().FindKey(UserGuild.ActiveID); userGuild.LoadSuccess = false; if (gameActive != null && gameActive.ActiveType == FunctionEnum.Goujili) { GuildBossCombat.Dispose(userGuild); } } }
public static void LoadData(UserGuild userGuild) { if ((userGuild.CombatStatus == CombatStatus.Wait || userGuild.CombatStatus == CombatStatus.Combat) && !userGuild.LoadSuccess) { GameActive gameActive = new ShareCacheStruct <GameActive>().FindKey(UserGuild.ActiveID); userGuild.LoadSuccess = true; if (gameActive != null && gameActive.ActiveType == FunctionEnum.Gonghui) { GuildBossCombat.InitBoss(userGuild); } } }
public override bool TakeAction() { if (!string.IsNullOrEmpty(ContextUser.MercenariesID)) { Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); GuildBossCombat bossCombat = new GuildBossCombat(ContextUser.MercenariesID); UserGuild _guild = bossCombat.UserGuild; if (_guild != null) { CombatGeneral boss = bossCombat.Boss; if (boss != null) { currLifeNum = boss.LifeNum; maxLifeNum = boss.LifeMaxNum; } } stopwatch.Stop(); new BaseLog().SaveLog("公会boss刷新血量所需时间:" + stopwatch.Elapsed.TotalMilliseconds + "ms"); } return true; }
public override bool TakeAction() { if (!string.IsNullOrEmpty(ContextUser.MercenariesID)) { GuildBossCombat bossCombat = new GuildBossCombat(ContextUser.MercenariesID); UserGuild guild = bossCombat.UserGuild; if (guild != null) { CombatStatus combatStatus = guild.CombatStatus; if (combatStatus == CombatStatus.Killed || CombatHelper.GuildBossKill(ContextUser.MercenariesID)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5405_BossKilled; return false; } else if (combatStatus == CombatStatus.Wait) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5405_CombatWait; return false; } else if (combatStatus == CombatStatus.Over) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5405_CombatOver; return false; } else if (combatStatus == CombatStatus.Combat) { var cuser = bossCombat.GetCombatUser(Uid); if (cuser != null && cuser.CodeTime > 0) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5402_IsReliveError; return false; } Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); IsWin = bossCombat.Combat(ContextUser, bossProcess); stopwatch.Stop(); new BaseLog().SaveLog("公会boss战斗所需时间:" + stopwatch.Elapsed.TotalMilliseconds + "ms"); } else { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5402_CombatNoStart; return false; } } } return true; }
public override bool TakeAction() { if (!string.IsNullOrEmpty(ContextUser.MercenariesID)) { if (CombatHelper.GuildBossKill(ContextUser.MercenariesID)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5405_BossKilled; return false; } GuildBossCombat bossCombat = new GuildBossCombat(ContextUser.MercenariesID); UserGuild guild = bossCombat.UserGuild; if (guild != null) { CombatStatus combatStatus = guild.CombatStatus; if (combatStatus != CombatStatus.Wait && combatStatus != CombatStatus.Combat) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5402_CombatNoStart; return false; } ErrorCode = ops; if (ops == 1) { ErrorInfo = string.Format(LanguageManager.GetLang().St5202_InspireTip, ExpNum); } else if (ops == 2) { if (ContextUser.ExpNum < ExpNum) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_ExpNumNotEnough; return false; } if (!bossCombat.Inspire(Uid, false, out inspirePercent)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_InspireFailed; } if (ContextUser.ExpNum >= ExpNum) { ContextUser.ExpNum = MathUtils.Subtraction(ContextUser.ExpNum, ExpNum, 0); //ContextUser.Update(); } } else if (ops == 3) { ErrorInfo = string.Format(LanguageManager.GetLang().St5202_InspireGoldTip, GlodNum); } else if (ops == 4) { if (ContextUser.GoldNum < GlodNum) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return false; } if (!bossCombat.Inspire(Uid, true, out inspirePercent)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_InspireFailed; } if (ContextUser.GoldNum >= GlodNum) { ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, GlodNum, int.MaxValue); //ContextUser.Update(); } } } } return true; }
public override bool TakeAction() { if (!string.IsNullOrEmpty(ContextUser.MercenariesID)) { Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); GuildBossCombat bossCombat = new GuildBossCombat(ContextUser.MercenariesID); UserGuild guild = bossCombat.UserGuild; if (guild != null) { GameActive gameActive = new ShareCacheStruct<GameActive>().FindKey(_activeId); CombatStatus combatStatus = guild.CombatStatus; if (combatStatus == CombatStatus.Wait || combatStatus == CombatStatus.Combat) { int total; var tempList = bossCombat.RefreshRanking(); _bossUserList = tempList.GetPaging(1, Top, out total); _rankingNo = tempList.FindIndex( m => m.UserId == Uid) + 1; } } stopwatch.Stop(); new BaseLog().SaveLog("公会boss伤害排名所需时间:" + stopwatch.Elapsed.TotalMilliseconds + "ms"); } return true; }
public override bool TakeAction() { if (!string.IsNullOrEmpty(ContextUser.MercenariesID) && ContextUser.MercenariesID == guildID) { if (CombatHelper.GuildBossKill(ContextUser.MercenariesID)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5405_BossKilled; return false; } Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); GameActive gameActive = new ShareCacheStruct<GameActive>().FindKey(_activeId); if (gameActive != null) { bossPlotID = gameActive.BossPlotID; GuildBossCombat bossCombat = new GuildBossCombat(guildID); if (bossCombat.HasCombat) { _guild = bossCombat.UserGuild; if (_guild != null && _guild.GuildBossInfo != null) { if (_guild.GuildBossInfo.EnableWeek > 0 && _guild.GuildBossInfo.BossLv > 0) { _guild.BeginTime = UserHelper.GuildBossDate(_guild.GuildBossInfo); _guild.EndTime = _guild.BeginTime.AddMinutes(gameActive.Minutes); CombatStatus combatStatus = _guild.GuildBossRefreshStatus(); if (UserHelper.IsCurrentWeek(_guild.BeginTime) && UserHelper.IsCurrentWeek(_guild.GuildBossInfo.RefreshDate)) { if (DateTime.Now < _guild.BeginTime) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossNotOpen; return false; } else if ((combatStatus == CombatStatus.Killed && DateTime.Now < _guild.EndTime) || DateTime.Now > _guild.EndTime) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossOver; return true; } } else { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossSet; return false; } if (combatStatus == CombatStatus.Wait || combatStatus == CombatStatus.Combat) { bossCombat.Append(ContextUser); BossUser bossUser = bossCombat.GetCombatUser(ContextUser.UserID); if (bossUser != null) { _inspirePercent = bossUser.InspirePercent; _reliveInspirePercent = bossUser.ReliveInspirePercent; _reLiveNum = bossUser.ReliveNum; } } List<BossUser> userList = bossCombat.GetCombatUser(); _regNum = userList.Count; int recordCount = 0; _bossUserList = userList.GetPaging(_pageIndex, _pageSize, out recordCount); } } } else { UserGuild guild = new ShareCacheStruct<UserGuild>().FindKey(ContextUser.MercenariesID); if (guild != null && guild.GuildBossInfo != null) { if (guild.GuildBossInfo.EnableWeek > 0 && guild.GuildBossInfo.BossLv > 0) { guild.BeginTime = UserHelper.GuildBossDate(guild.GuildBossInfo); guild.EndTime = guild.BeginTime.AddMinutes(gameActive.Minutes); if (UserHelper.IsCurrentWeek(guild.BeginTime) && UserHelper.IsCurrentWeek(guild.GuildBossInfo.RefreshDate)) { if (DateTime.Now < guild.BeginTime.AddMinutes(1)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossNotOpen; return false; } else { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossOver; return true; } } else { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossSet; return false; } } } else { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St6101_GuildBossSet; return false; } } } stopwatch.Stop(); new BaseLog().SaveLog("公会boss6101所需时间:" + stopwatch.Elapsed.TotalMilliseconds + "ms"); } return true; }
public override bool TakeAction() { if (!string.IsNullOrEmpty(ContextUser.MercenariesID)) { if (CombatHelper.GuildBossKill(ContextUser.MercenariesID)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5405_BossKilled; return false; } GuildBossCombat bossCombat = new GuildBossCombat(ContextUser.MercenariesID); UserGuild guild = bossCombat.UserGuild; if (guild != null) { if (!VipHelper.GetVipOpenFun(ContextUser.VipLv, ExpandType.BossChongSheng)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_VipNotEnoughNotFuntion; return false; } CombatStatus combatStatus = guild.CombatStatus; if (combatStatus != CombatStatus.Wait && combatStatus != CombatStatus.Combat) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5402_CombatNoStart; return false; } ErrorCode = Ops; BossUser bossUser = bossCombat.GetCombatUser(Uid); if (bossUser != null && !bossUser.IsRelive) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5403_IsLive; return false; } if (bossUser != null && bossUser.ReliveNum >= MaxNum) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St5403_IsReLiveMaxNum; return false; } int goldNum = GoldNum * (bossUser.ReliveNum + 1); if (Ops == 1) { ErrorInfo = string.Format(LanguageManager.GetLang().St5403_CombatGoldTip, goldNum); } else if (Ops == 2) { if (ContextUser.GoldNum < goldNum) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return false; } if (bossUser != null && bossUser.IsRelive) { if (bossUser.IsRelive) { ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, goldNum, int.MaxValue); //ContextUser.Update(); bossUser.IsRelive = false; bossUser.ReliveBeginDate = DateTime.MinValue; bossUser.ReliveInspirePercent = MathUtils.Addition(bossUser.ReliveInspirePercent, CountryCombat.InspireIncrease, 1); _reliveInspirePercent = bossUser.ReliveInspirePercent; bossUser.ReliveNum++; } } } } } return true; }