/// <summary> /// Create a new work item /// </summary> /// <param name="workItemsGroup">The WorkItemsGroup of this workitem</param> /// <param name="wigStartInfo">Work item group start information</param> /// <param name="workItemInfo">Work item info</param> /// <param name="callback">A callback to execute</param> /// <returns>Returns a work item</returns> public static WorkItem CreateWorkItem( IWorkItemsGroup workItemsGroup, WIGStartInfo wigStartInfo, WorkItemInfo workItemInfo, WorkItemCallback callback) { return(CreateWorkItem( workItemsGroup, wigStartInfo, workItemInfo, callback, null)); }
/// <summary> /// Create a new work item /// </summary> /// <param name="workItemsGroup">The WorkItemsGroup of this workitem</param> /// <param name="wigStartInfo">Work item group start information</param> /// <param name="workItemInfo">Work item info</param> /// <param name="callback">A callback to execute</param> /// <returns>Returns a work item</returns> public static WorkItem CreateWorkItem( IWorkItemsGroup workItemsGroup, WIGStartInfo wigStartInfo, WorkItemInfo workItemInfo, WorkItemCallback callback) { return CreateWorkItem( workItemsGroup, wigStartInfo, workItemInfo, callback, null); }
/// <summary> /// Create a new work item /// </summary> /// <param name="workItemsGroup">The work items group</param> /// <param name="wigStartInfo">Work item group start information</param> /// <param name="workItemInfo">Work item information</param> /// <param name="callback">A callback to execute</param> /// <param name="state"> /// The context object of the work item. Used for passing arguments to the work item. /// </param> /// <returns>Returns a work item</returns> public static WorkItem CreateWorkItem( IWorkItemsGroup workItemsGroup, WIGStartInfo wigStartInfo, WorkItemInfo workItemInfo, WorkItemCallback callback, object state) { ValidateCallback(callback); ValidateCallback(workItemInfo.PostExecuteWorkItemCallback); WorkItem workItem = new WorkItem( workItemsGroup, new WorkItemInfo(workItemInfo), callback, state); return(workItem); }
/// <summary> /// Initialize the callback holding object. /// </summary> /// <param name="workItemsGroup">The workItemGroup of the workitem</param> /// <param name="workItemInfo">The WorkItemInfo of te workitem</param> /// <param name="callback">Callback delegate for the callback.</param> /// <param name="state">State with which to call the callback delegate.</param> /// /// We assume that the WorkItem object is created within the thread /// that meant to run the callback public WorkItem( IWorkItemsGroup workItemsGroup, WorkItemInfo workItemInfo, WorkItemCallback callback, object state) { _workItemsGroup = workItemsGroup; _workItemInfo = workItemInfo; #if !(_WINDOWS_CE) && !(_SILVERLIGHT) && !(WINDOWS_PHONE) if (_workItemInfo.UseCallerCallContext || _workItemInfo.UseCallerHttpContext) { _callerContext = CallerThreadContext.Capture(_workItemInfo.UseCallerCallContext, _workItemInfo.UseCallerHttpContext); } #endif _callback = callback; _state = state; _workItemResult = new WorkItemResult(this); Initialize(); }
/// <summary> /// Create a new work item /// </summary> /// <param name="workItemsGroup">The work items group</param> /// <param name="wigStartInfo">Work item group start information</param> /// <param name="callback">A callback to execute</param> /// <param name="state"> /// The context object of the work item. Used for passing arguments to the work item. /// </param> /// <param name="postExecuteWorkItemCallback"> /// A delegate to call after the callback completion /// </param> /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> /// <param name="workItemPriority">The work item priority</param> /// <returns>Returns a work item</returns> public static WorkItem CreateWorkItem( IWorkItemsGroup workItemsGroup, WIGStartInfo wigStartInfo, WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, CallToPostExecute callToPostExecute, WorkItemPriority workItemPriority) { ValidateCallback(callback); ValidateCallback(postExecuteWorkItemCallback); WorkItemInfo workItemInfo = new WorkItemInfo(); workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; workItemInfo.PostExecuteWorkItemCallback = postExecuteWorkItemCallback; workItemInfo.CallToPostExecute = callToPostExecute; workItemInfo.WorkItemPriority = workItemPriority; workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; WorkItem workItem = new WorkItem( workItemsGroup, workItemInfo, callback, state); return workItem; }
/// <summary> /// Create a new work item /// </summary> /// <param name="workItemsGroup">The work items group</param> /// <param name="wigStartInfo">Work item group start information</param> /// <param name="workItemInfo">Work item information</param> /// <param name="callback">A callback to execute</param> /// <param name="state"> /// The context object of the work item. Used for passing arguments to the work item. /// </param> /// <returns>Returns a work item</returns> public static WorkItem CreateWorkItem( IWorkItemsGroup workItemsGroup, WIGStartInfo wigStartInfo, WorkItemInfo workItemInfo, WorkItemCallback callback, object state) { ValidateCallback(callback); ValidateCallback(workItemInfo.PostExecuteWorkItemCallback); WorkItem workItem = new WorkItem( workItemsGroup, new WorkItemInfo(workItemInfo), callback, state); return workItem; }