public PauseState(GameManager manager) : base(manager) { bg = manager.LoadTexture("title"); mainMenu = new Menu(3); mainMenu.AddItem("Continue", "resume"); mainMenu.AddItem("Quit", "quit"); }
public IntroState(GameManager manager) : base(manager) { bg = manager.LoadTexture("title"); mainMenu = new Menu(); mainMenu.AddItem("New Adventurer", "new"); //mainMenu.AddItem("Continue", "continue"); mainMenu.AddItem("Quit", "quit"); }