public override void Load() { basicPrim = new BasicPrimitives(Screen.ScreenManager.GraphicsDevice); }
public DrawPrims(GameplayScreen screen) : base(screen) { basicPrim = null; }
public override void Submit(BasicPrimitives basicPrim) { basicPrim.CreateCircle(center, radius, 64); basicPrim.Colour = color; }
public override void Submit(BasicPrimitives basicPrim) { basicPrim.CreateLine(new Vector2(x1, y1), new Vector2(x2, y2)); basicPrim.Colour = color; }
public abstract void Submit(BasicPrimitives basicPrim);