예제 #1
0
    public void OnSelectLeft(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        GameObject g;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;

            handUsedStr += "left;";
            if (g.transform.position.x > 0.5)
            {
                objectSideStr += "right;";
            }
            else
            {
                objectSideStr += "left;";
            }

            g.SetActive(false);
            numPresent = numPresent - 1;
            playCorrectAudio();
        }
        else
        {
            errorCount++;
            playErrorAudio();
        }
    }
예제 #2
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        Scene  currentScene = SceneManager.GetActiveScene();
        string sceneName    = currentScene.name;

        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "Menu"))
            {
                SceneManager.LoadScene("1-menuitems");
            }
            if (String.Equals(n, "calendar"))
            {
                SceneManager.LoadScene("records1");
            }
            if (String.Equals(n, "total"))
            {
                SceneManager.LoadScene("records2");
            }
            if (String.Equals(n, "arms"))
            {
                SceneManager.LoadScene("records3");
            }
            if (String.Equals(n, "legs"))
            {
                SceneManager.LoadScene("records4");
            }
        }
    }
예제 #3
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "EAEL"))
            {
                SceneManager.LoadScene("EAEL");
            }
            else if (String.Equals(n, "EAHL"))
            {
                SceneManager.LoadScene("EAHL");
            }
            else if (String.Equals(n, "HAEL"))
            {
                SceneManager.LoadScene("HAEL");
            }
            else if (String.Equals(n, "HAHL"))
            {
                startTotalStopwatch = true;
                SceneManager.LoadScene("HAHL"); // done
            }
            else if (String.Equals(n, "Back"))
            {
                SceneManager.LoadScene("2-bodypartsMenu");
            }
        }
    }
예제 #4
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "NewSession"))
            {
                SceneManager.LoadScene("2-bodypartsMenu");
            }
            if (String.Equals(n, "Tutorial"))
            {
                SceneManager.LoadScene("tutorial1");
            }
            if (String.Equals(n, "Records"))
            {
                SceneManager.LoadScene("records1");
            }
            if (String.Equals(n, "Setting"))
            {
                SceneManager.LoadScene("setting");
            }
        }
    }
예제 #5
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "Arms"))
            {
                SceneManager.LoadScene("3-armsMenu");
            }
            else if (String.Equals(n, "Legs"))
            {
                SceneManager.LoadScene("4-legsMenu");
            }
            else if (String.Equals(n, "Both"))
            {
                SceneManager.LoadScene("5-bothMenu");
            }
            else if (String.Equals(n, "Back"))
            {
                SceneManager.LoadScene("1-menuitems");
            }
        }
    }
예제 #6
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "Start"))
            {
                SceneManager.LoadScene("1-menuitems");
            }
        }
    }
예제 #7
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "Easy"))
            {
                SceneManager.LoadScene("easyLeg");
            }
            else if (String.Equals(n, "Hard"))
            {
                startLegStopwatch = true;
                SceneManager.LoadScene("hardLeg");
            }
            else if (String.Equals(n, "Back"))
            {
                SceneManager.LoadScene("2-bodypartsMenu");
            }
        }
    }
예제 #8
0
    public void OnSelectRight(Zinnia.Pointer.ObjectPointer.EventData data)
    {
        Scene  currentScene = SceneManager.GetActiveScene();
        string sceneName    = currentScene.name;

        GameObject g;
        String     n;

        if (data != null)
        {
            g = data.CollisionData.transform.gameObject;
            n = g.name;
            if (String.Equals(n, "Menu"))
            {
                SceneManager.LoadScene("1-menuitems");
            }
            if (String.Equals(n, "StartSession"))
            {
                SceneManager.LoadScene("2-bodypartsMenu");
            }



            if (String.Equals(n, "Left"))
            {
                if (sceneName == "tutorial1")
                {
                }
                else if (sceneName == "tutorial2")
                {
                    SceneManager.LoadScene("tutorial1");
                }
                else if (sceneName == "tutorial3")
                {
                    SceneManager.LoadScene("tutorial2");
                }
                else if (sceneName == "tutorial4")
                {
                    SceneManager.LoadScene("tutorial3");
                }
                else if (sceneName == "tutorial5")
                {
                    SceneManager.LoadScene("tutorial4");
                }
                else if (sceneName == "tutorial6")
                {
                    SceneManager.LoadScene("tutorial5");
                }
                else if (sceneName == "tutorial7")
                {
                    SceneManager.LoadScene("tutorial6");
                }
            }
            if (String.Equals(n, "Right"))
            {
                if (sceneName == "tutorial1")
                {
                    SceneManager.LoadScene("tutorial2");
                }
                else if (sceneName == "tutorial2")
                {
                    SceneManager.LoadScene("tutorial3");
                }
                else if (sceneName == "tutorial3")
                {
                    SceneManager.LoadScene("tutorial4");
                }
                else if (sceneName == "tutorial4")
                {
                    SceneManager.LoadScene("tutorial5");
                }
                else if (sceneName == "tutorial5")
                {
                    SceneManager.LoadScene("tutorial6");
                }
                else if (sceneName == "tutorial6")
                {
                    SceneManager.LoadScene("tutorial7");
                }
                else if (sceneName == "tutorial7")
                {
                }
            }
        }
    }