예제 #1
0
        internal TcpAcceptor(
            TcpEndpoint endpoint,
            Communicator communicator,
            string host,
            ushort port,
            string adapterName)
        {
            _adapterName  = adapterName;
            _endpoint     = endpoint;
            _communicator = communicator;
            _backlog      = communicator.GetPropertyAsInt("Ice.TCP.Backlog") ?? 511;

            try
            {
                int ipVersion = _communicator.IPVersion;
                _addr = Network.GetAddressForServerEndpoint(host, port, ipVersion, _communicator.PreferIPv6);
                _fd   = Network.CreateServerSocket(false, _addr.AddressFamily, ipVersion);
                Network.SetBlock(_fd, false);
                Network.SetTcpBufSize(_fd, _communicator);
            }
            catch (Exception)
            {
                _fd = null;
                throw;
            }
        }
예제 #2
0
파일: TcpAcceptor.cs 프로젝트: keno1213/ice
        internal TcpAcceptor(TcpEndpoint endpoint, ObjectAdapter adapter)
        {
            _adapter = adapter;

            _addr = Network.GetAddressForServerEndpoint(endpoint.Host,
                                                        endpoint.Port,
                                                        endpoint.Communicator.IPVersion,
                                                        endpoint.Communicator.PreferIPv6);

            _socket = Network.CreateServerSocket(false, _addr.AddressFamily, endpoint.Communicator.IPVersion);

            try
            {
                _socket.Bind(_addr);
                _addr = (IPEndPoint)_socket.LocalEndPoint !;
                _socket.Listen(endpoint.Communicator.GetPropertyAsInt("Ice.TCP.Backlog") ?? 511);
            }
            catch (SocketException ex)
            {
                _socket.CloseNoThrow();
                throw new TransportException(ex);
            }

            Endpoint = endpoint.Clone((ushort)_addr.Port);
        }
예제 #3
0
파일: TcpAcceptor.cs 프로젝트: wubo2018/ice
        internal TcpAcceptor(TcpEndpoint endpoint, IConnectionManager manager, ObjectAdapter adapter)
        {
            _manager = manager;
            _adapter = adapter;

            _addr = Network.GetAddressForServerEndpoint(endpoint.Host,
                                                        endpoint.Port,
                                                        Network.EnableBoth);

            _socket = Network.CreateServerSocket(endpoint, _addr.AddressFamily);

            try
            {
                _socket.Bind(_addr);
                _addr = (IPEndPoint)_socket.LocalEndPoint !;
                _socket.Listen(endpoint.Communicator.GetPropertyAsInt("Ice.TCP.Backlog") ?? 511);
            }
            catch (SocketException ex)
            {
                _socket.CloseNoThrow();
                throw new TransportException(ex);
            }

            Endpoint = endpoint.Clone((ushort)_addr.Port);
        }
예제 #4
0
        internal TcpAcceptor(TcpEndpoint endpoint, ObjectAdapter adapter)
        {
            _adapter = adapter;

            _addr = Network.GetAddressForServerEndpoint(endpoint.Host,
                                                        endpoint.Port,
                                                        endpoint.Communicator.IPVersion,
                                                        endpoint.Communicator.PreferIPv6);

            _fd = Network.CreateServerSocket(false, _addr.AddressFamily, endpoint.Communicator.IPVersion);
            Network.SetBlock(_fd, false);
            Network.SetTcpBufSize(_fd, endpoint.Communicator);

            _addr = Network.DoBind(_fd, _addr);
            Network.DoListen(_fd, endpoint.Communicator.GetPropertyAsInt("Ice.TCP.Backlog") ?? 511);

            Endpoint = endpoint.NewPort((ushort)_addr.Port);
        }
예제 #5
0
        // Only for use by UdpEndpoint.
        internal UdpTransceiver(UdpEndpoint endpoint, Communicator communicator)
        {
            _communicator       = communicator;
            _addr               = Network.GetAddressForServerEndpoint(endpoint.Host, endpoint.Port, Network.EnableBoth);
            _multicastInterface = endpoint.MulticastInterface;
            _incoming           = true;

            Socket = Network.CreateServerSocket(endpoint, _addr.AddressFamily);
            try
            {
                Network.SetBufSize(Socket, _communicator, Transport.UDP);
                _rcvSize = (int)Socket.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer) !;
                _sndSize = (int)Socket.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer) !;
            }
            catch (SocketException ex)
            {
                Socket.CloseNoThrow();
                throw new TransportException(ex);
            }
        }
예제 #6
0
        //
        // Only for use by UdpEndpoint.
        //
        internal UdpTransceiver(UdpEndpoint endpoint, Communicator communicator, string transport, string host,
                                int port, string mcastInterface, bool connect)
        {
            _endpoint       = endpoint;
            _communicator   = communicator;
            Transport       = transport;
            _state          = connect ? StateNeedConnect : StateNotConnected;
            _mcastInterface = mcastInterface;
            _incoming       = true;
            _port           = port;

            try
            {
                _addr = Network.GetAddressForServerEndpoint(host, port, communicator.IPVersion, communicator.PreferIPv6);

                _readEventArgs = new SocketAsyncEventArgs();
                _readEventArgs.RemoteEndPoint = _addr;
                _readEventArgs.Completed     += new EventHandler <SocketAsyncEventArgs>(IoCompleted);

                _writeEventArgs = new SocketAsyncEventArgs();
                _writeEventArgs.RemoteEndPoint = _addr;
                _writeEventArgs.Completed     += new EventHandler <SocketAsyncEventArgs>(IoCompleted);

                _fd = Network.CreateServerSocket(true, _addr.AddressFamily, communicator.IPVersion);
                SetBufSize(-1, -1);
                Network.SetBlock(_fd, false);
            }
            catch (System.Exception)
            {
                if (_readEventArgs != null)
                {
                    _readEventArgs.Dispose();
                }
                if (_writeEventArgs != null)
                {
                    _writeEventArgs.Dispose();
                }
                _fd = null;
                throw;
            }
        }
예제 #7
0
        // Only for use by UdpEndpoint.
        internal UdpTransceiver(
            Communicator communicator,
            string host,
            ushort port,
            string multicastInterface)
        {
            _communicator       = communicator;
            _addr               = Network.GetAddressForServerEndpoint(host, port, communicator.IPVersion, communicator.PreferIPv6);
            _multicastInterface = multicastInterface;
            _incoming           = true;

            Socket = Network.CreateServerSocket(true, _addr.AddressFamily, communicator.IPVersion);
            try
            {
                Network.SetBufSize(Socket, _communicator, Transport.UDP);
                _rcvSize = (int)Socket.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer) !;
                _sndSize = (int)Socket.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer) !;
            }
            catch (SocketException ex)
            {
                Socket.CloseNoThrow();
                throw new TransportException(ex);
            }
        }