예제 #1
0
 public IProvider CreateProviderForPrefabResource(
     string resourcePath, Type resultType, GameObjectCreationParameters gameObjectBindInfo,
     List <TypeValuePair> extraArguments, object concreteIdentifier)
 {
     return(_prefabResourceProviderCreator.CreateProvider(
                resourcePath, resultType, gameObjectBindInfo, extraArguments, concreteIdentifier));
 }
예제 #2
0
 public IProvider CreateProviderForPrefabResource(
     string resourcePath, Type resultType, string gameObjectName, string gameObjectGroupName,
     List <TypeValuePair> extraArguments, string concreteIdentifier)
 {
     return(_prefabResourceProviderCreator.CreateProvider(
                resourcePath, resultType, gameObjectName, gameObjectGroupName,
                extraArguments, concreteIdentifier));
 }
예제 #3
0
 public ProviderBase CreateProviderFromPrefabResource(
     string concreteIdentifier, Type concreteType, string resourcePath)
 {
     return(_prefabResourceSingletonProviderCreator.CreateProvider(
                concreteIdentifier, concreteType, resourcePath));
 }