예제 #1
0
        public AutoBindInstaller(CompositionRoot compRoot)
        {
            Assert.That(!(compRoot is GlobalCompositionRoot),
                "You cannot use AutoBindInstaller from within a global installer");

            _compRoot = compRoot;
        }
예제 #2
0
        public static IEnumerable <ZenjectResolveException> ValidateInstallers(CompositionRoot compRoot)
        {
            var globalContainer = GlobalCompositionRoot.CreateContainer(true, null);
            var container       = compRoot.CreateContainer(true, globalContainer, new List <IInstaller>());

            foreach (var error in container.ValidateResolve(new InjectContext(container, typeof(IDependencyRoot), null)))
            {
                yield return(error);
            }

            // Also make sure we can fill in all the dependencies in the built-in scene
            foreach (var curTransform in compRoot.GetComponentsInChildren <Transform>())
            {
                foreach (var monoBehaviour in curTransform.GetComponents <MonoBehaviour>())
                {
                    if (monoBehaviour == null)
                    {
                        Log.Warn("Found null MonoBehaviour on " + curTransform.name);
                        continue;
                    }

                    foreach (var error in container.ValidateObjectGraph(monoBehaviour.GetType()))
                    {
                        yield return(error);
                    }
                }
            }

            foreach (var installer in globalContainer.InstalledInstallers.Concat(container.InstalledInstallers))
            {
                if (installer is IValidatable)
                {
                    foreach (var error in ((IValidatable)installer).Validate())
                    {
                        yield return(error);
                    }
                }
            }

            foreach (var error in container.ValidateValidatables())
            {
                yield return(error);
            }
        }
예제 #3
0
 public void Initialize(CompositionRoot compRoot)
 {
     _root = compRoot.gameObject;
 }
예제 #4
0
 public void Initialize(CompositionRoot compRoot)
 {
     _root = compRoot.gameObject;
 }
예제 #5
0
        static bool ValidateCompRoot(CompositionRoot compRoot, DateTime startTime)
        {
            if (compRoot.Installers.IsEmpty())
            {
                Log.Warn("Could not find installers while validating current scene");
                // Return true to allow playing in this case
                return true;
            }

            // Only show a few to avoid spamming the log too much
            var resolveErrors = ZenEditorUtil.ValidateInstallers(compRoot).Take(10).ToList();

            foreach (var error in resolveErrors)
            {
                Log.ErrorException(error);
            }

            var secondsElapsed = (DateTime.Now - startTime).Milliseconds / 1000.0f;

            if (resolveErrors.Any())
            {
                Log.Error("Validation Completed With Errors, Took {0:0.00} Seconds.", secondsElapsed);
                return false;
            }

            Log.Info("Validation Completed Successfully, Took {0:0.00} Seconds.", secondsElapsed);
            return true;
        }