public void CreateGame(Guid gameId) { using (var db = MvcApplication.Store.OpenSession()) { var newGame = new GameSession(db.Query<Game>().Single(g => g.Id == gameId)); _games.Add(newGame); } }
public void LeaveGame() { _game.RemovePlayer(this); _game = null; }
public void JoinGame(GameSession game) { _game = game; }