public override void Run() { MarkProfile("Reading story"); var bytes = File.ReadAllBytes(StoryFilePath); CompiledZMachine machine = null; Action doneAction = () => { throw new ZMachineInterruptedException(); }; var mockScreen = new MockScreen(ScriptFilePath, doneAction); machine = new CompiledZMachine(Story.FromBytes(bytes), profiler: profile ? this : null); machine.RegisterScreen(mockScreen); machine.SetRandomSeed(42); MarkProfile("Running..."); watch = Stopwatch.StartNew(); try { machine.Run(); } catch (ZMachineQuitException) { // done } catch (ZMachineInterruptedException) { // done } catch (Exception ex) { MarkProfile(string.Format("{0}: {1}", ex.GetType().FullName, ex.Message)); } watch.Stop(); MarkProfile("Done"); if (profile) { Console.WriteLine(); Console.WriteLine("{0:#,#} instructions", instructionCount); Console.WriteLine("{0:#,#} calls", callCount); } Console.WriteLine(); Console.WriteLine("{0:#,0.##########} seconds", (double)watch.ElapsedTicks / (double)Stopwatch.Frequency); if (profile) { Console.WriteLine("{0:#,0.##########} seconds per instruction", ((double)watch.ElapsedTicks / (double)Stopwatch.Frequency) / (double)instructionCount); } }
public override void Run() { MarkProfile("Reading story"); var story = ReadStory(StoryFilePath); var processor = new InterpretedZMachine(story); var done = false; Action doneAction = () => { done = true; }; var mockScreen = new MockScreen(ScriptFilePath, doneAction); processor.SetRandomSeed(42); processor.RegisterScreen(mockScreen); processor.Quit += (s, e) => { done = true; }; MarkProfile("Stepping..."); var sw = Stopwatch.StartNew(); try { while (!done) { processor.Step(); } } catch (Exception ex) { MarkProfile(string.Format("{0}: {1}", ex.GetType().FullName, ex.Message)); } sw.Stop(); MarkProfile("Done stepping"); Console.WriteLine(); Console.WriteLine("{0:#,#} instructions", processor.InstructionCount); Console.WriteLine("{0:#,#} calls", processor.CallCount); Console.WriteLine(); Console.WriteLine("{0:#,0.##########} seconds", (double)sw.ElapsedTicks / (double)Stopwatch.Frequency); Console.WriteLine("{0:#,0.##########} seconds per instruction", ((double)sw.ElapsedTicks / (double)Stopwatch.Frequency) / (double)processor.InstructionCount); }