public override SymbolBase CurrentGet(string symbolName) { if (classType == null) { return(null); } ZMemberInfo zmember = SearchMember(symbolName); if (zmember != null) { SymbolDefMember symbol = SymbolDefMember.Create(symbolName, zmember); return(symbol); } return(null); }
public void Add(SymbolDefMember symbol) { MemberDict.Add(symbol.Name, symbol); }