/// <summary> /// 创建下载器 /// </summary> public PatchDownloaderOperation CreatePatchDownloaderByPaths(AssetInfo[] assetInfos, int fileLoadingMaxNumber, int failedTryAgain) { List <BundleInfo> downloadList = GetDownloadListByPaths(assetInfos); var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain); return(operation); }
/// <summary> /// 创建下载器 /// </summary> public PatchDownloaderOperation CreatePatchDownloaderByTags(string[] tags, int fileLoadingMaxNumber, int failedTryAgain) { List <BundleInfo> downloadList = GetDownloadListByTags(tags); var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain); return(operation); }
/// <summary> /// 创建补丁下载器,用于下载更新指定的资源列表依赖的资源包文件 /// </summary> /// <param name="assetInfos">资源信息列表</param> /// <param name="downloadingMaxNumber">同时下载的最大文件数</param> /// <param name="failedTryAgain">下载失败的重试次数</param> public static PatchDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain) { DebugCheckInitialize(); if (_playMode == EPlayMode.EditorSimulateMode || _playMode == EPlayMode.OfflinePlayMode) { List <BundleInfo> downloadList = new List <BundleInfo>(); var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain); return(operation); } else if (_playMode == EPlayMode.HostPlayMode) { return(_hostPlayModeImpl.CreatePatchDownloaderByPaths(assetInfos, downloadingMaxNumber, failedTryAgain)); } else { throw new NotImplementedException(); } }
/// <summary> /// 创建补丁下载器,用于下载更新指定的资源列表依赖的资源包文件 /// </summary> /// <param name="locations">资源定位列表</param> /// <param name="downloadingMaxNumber">同时下载的最大文件数</param> /// <param name="failedTryAgain">下载失败的重试次数</param> public static PatchDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain) { DebugCheckInitialize(); if (_playMode == EPlayMode.EditorSimulateMode || _playMode == EPlayMode.OfflinePlayMode) { List <BundleInfo> downloadList = new List <BundleInfo>(); var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain); return(operation); } else if (_playMode == EPlayMode.HostPlayMode) { List <AssetInfo> assetInfos = new List <AssetInfo>(locations.Length); foreach (var location in locations) { AssetInfo assetInfo = ConvertLocationToAssetInfo(location, null); assetInfos.Add(assetInfo); } return(_hostPlayModeImpl.CreatePatchDownloaderByPaths(assetInfos.ToArray(), downloadingMaxNumber, failedTryAgain)); } else { throw new NotImplementedException(); } }