internal static AssetBundleLoaderBase CreateOwnerAssetBundleLoader(AssetInfo assetInfo) { BundleInfo bundleInfo = BundleServices.GetBundleInfo(assetInfo); return(CreateAssetBundleLoaderInternal(bundleInfo)); }
public OfflinePlayModeRawFileOperation(BundleInfo bundleInfo, string copyPath) : base(bundleInfo, copyPath) { }
internal HostPlayModeRawFileOperation(BundleInfo bundleInfo, string copyPath) : base(bundleInfo, copyPath) { }
internal RawFileOperation(BundleInfo bundleInfo, string copyPath) { _bundleInfo = bundleInfo; CopyPath = copyPath; }
// 验证文件完整性 public static bool CheckContentIntegrity(BundleInfo bundleInfo) { return(CheckContentIntegrity(bundleInfo.GetCacheLoadPath(), bundleInfo.SizeBytes, bundleInfo.CRC)); }
public HttpDownloader(BundleInfo bundleInfo) : base(bundleInfo) { }
internal override void Update() { if (_steps == ESteps.None || _steps == ESteps.Done) { return; } if (_steps == ESteps.Check) { if (_downloadList == null) { _steps = ESteps.Done; Status = EOperationStatus.Failed; Error = "Download list is null."; } else { _steps = ESteps.Loading; } } if (_steps == ESteps.Loading) { // 检测下载器结果 _removeList.Clear(); long downloadBytes = CurrentDownloadBytes; foreach (var downloader in _downloaders) { downloadBytes += (long)downloader.DownloadedBytes; if (downloader.IsDone() == false) { continue; } BundleInfo bundleInfo = downloader.GetBundleInfo(); // 检测是否下载失败 if (downloader.HasError()) { _removeList.Add(downloader); _loadFailedList.Add(bundleInfo); continue; } // 下载成功 _removeList.Add(downloader); CurrentDownloadCount++; CurrentDownloadBytes += bundleInfo.SizeBytes; } // 移除已经完成的下载器(无论成功或失败) foreach (var loader in _removeList) { _downloaders.Remove(loader); } // 如果下载进度发生变化 if (_lastDownloadBytes != downloadBytes || _lastDownloadCount != CurrentDownloadCount) { _lastDownloadBytes = downloadBytes; _lastDownloadCount = CurrentDownloadCount; Progress = (float)_lastDownloadBytes / TotalDownloadBytes; OnDownloadProgressCallback?.Invoke(TotalDownloadCount, _lastDownloadCount, TotalDownloadBytes, _lastDownloadBytes); } // 动态创建新的下载器到最大数量限制 // 注意:如果期间有下载失败的文件,暂停动态创建下载器 if (_downloadList.Count > 0 && _loadFailedList.Count == 0) { if (_isPause) { return; } if (_downloaders.Count < _downloadingMaxNumber) { int index = _downloadList.Count - 1; var operation = DownloadSystem.BeginDownload(_downloadList[index], _failedTryAgain); _downloaders.Add(operation); _downloadList.RemoveAt(index); } } // 下载结算 if (_downloaders.Count == 0) { if (_loadFailedList.Count > 0) { string fileName = _loadFailedList[0].BundleName; Error = $"Failed to download file : {fileName}"; _steps = ESteps.Done; Status = EOperationStatus.Failed; OnDownloadFileFailedCallback?.Invoke(fileName); OnDownloadOverCallback?.Invoke(false); } else { // 结算成功 _steps = ESteps.Done; Status = EOperationStatus.Succeed; OnDownloadOverCallback?.Invoke(true); } } } }
public AssetBundleFileLoader(BundleInfo bundleInfo) : base(bundleInfo) { }