internal static void Free(YieldBase item) { // Debug.Log("Free:" + Progress); item.Initialized = false; Type type = item.GetType(); //incase we don't use pool if (activeInstructions.ContainsKey(type) && activeInstructions[type].Contains(item)) { activeInstructions[type].Remove(item); freeInstruction[type].Add(item); } }
public static void EmptyThisDelegate(YieldBase me) { }