void SaveMapMenuAccepted(object sender, PlayerIndexEventArgs e) { EditorSavePop editorSavePop = new EditorSavePop(nomSauvegarde, 1); editorSavePop.Accepted += SaveMapAccepted; ScreenManager.AddScreen(editorSavePop, ControllingPlayer); }
public override void HandleInput(InputState input) { if (input == null) throw new ArgumentNullException("input"); int playerIndex = (int)ControllingPlayer.Value; GamePadState gamePadState = input.CurrentGamePadStates[playerIndex]; bool gamePadDisconnected = !gamePadState.IsConnected && input.GamePadWasConnected[playerIndex]; if (input.IsPauseGame(ControllingPlayer) || gamePadDisconnected) { ScreenManager.AddScreen(new Pausebckground(), ControllingPlayer, true); PauseMenuScreen pauseMenuScreen = new PauseMenuScreen(0, 2, game); pauseMenuScreen.SaveMapMenuEntrySelected += SaveMapMenuAccepted; pauseMenuScreen.F1 += F1Selected; pauseMenuScreen.F2 += F2Selected; pauseMenuScreen.F3 += F3Selected; pauseMenuScreen.F4 += F4Selected; pauseMenuScreen.F5 += F5Selected; pauseMenuScreen.F6 += F6Selected; pauseMenuScreen.F7 += F7Selected; pauseMenuScreen.F8 += F8Selected; ScreenManager.AddScreen(pauseMenuScreen, ControllingPlayer, true); } if (camera.X > 0 && ServiceHelper.Get<IKeyboardService>().TouchePressee(Keys.Left)) camera.X--; else if (camera.X < Taille_Map.LARGEUR_MAP - camera.Width && ServiceHelper.Get<IKeyboardService>().TouchePressee(Keys.Right)) camera.X++; else if (camera.Y > 0 && ServiceHelper.Get<IKeyboardService>().TouchePressee(Keys.Up)) camera.Y--; else if (camera.Y < Taille_Map.HAUTEUR_MAP - camera.Height && ServiceHelper.Get<IKeyboardService>().TouchePressee(Keys.Down)) camera.Y++; if (curseur.Type == TypeCase.Gomme && ServiceHelper.Get<IMouseService>().ClicBoutonGauche()) Supprimer_Ennemi_Ou_Bonus(); if (ServiceHelper.Get<IMouseService>().ClicBoutonGauche() && ServiceHelper.Get<IMouseService>().DansLaCarte() && CasePossible) Placer_Personnage_Ou_Bonus(); if (ServiceHelper.Get<IMouseService>().ClicBoutonDroit() && ServiceHelper.Get<IMouseService>().DansLaCarte() && CasePossible) { if (curseur.Type == TypeCase.Patrouilleur && _originesPatrouilleurs.Count > 0) _originesPatrouilleurs[_originesPatrouilleurs.Count - 1].Add(new Vector2(curseur.Position.X + camera.X, curseur.Position.Y + camera.Y)); else if (curseur.Type == TypeCase.Patrouilleur_a_cheval && _originesPatrouilleursAChevaux.Count > 0) _originesPatrouilleursAChevaux[_originesPatrouilleursAChevaux.Count - 1].Add(new Vector2(curseur.Position.X + camera.X, curseur.Position.Y + camera.Y)); else if (_originesStatues.Count > 0 && curseur.Type == TypeCase.Statues && _originesStatues.Count > 0) rotationsDesStatues[rotationsDesStatues.Count - 1] = (byte)((rotationsDesStatues[rotationsDesStatues.Count - 1] + 1) % 4); else if (curseur.Type == TypeCase.Interrupteur && interrupteurs.Count > 0) interrupteurs[interrupteurs.Count - 1].ChangerPosition(carte, new Vector2(curseur.Position.X + camera.X, curseur.Position.Y + camera.Y)); } if (ServiceHelper.Get<IMouseService>().ClicBoutonMilieu() && ServiceHelper.Get<IMouseService>().DansLaCarte() && curseur.Type == TypeCase.Interrupteur) interrupteurs[interrupteurs.Count - 1].Rotationner(carte); if (ServiceHelper.Get<IMouseService>().BoutonGauchePresse() && ServiceHelper.Get<IMouseService>().DansLaCarte()) Placer_Case(); if (ServiceHelper.Get<IKeyboardService>().TouchePressee(Keys.LeftControl) && ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.S)) { if (enableOrigine1 && enableOrigine2 || _originesBoss.Count == 0) afficherMessageErreur = true; else { EditorSavePop editorSavePop = new EditorSavePop(nomSauvegarde, 0); editorSavePop.Accepted += SaveMapAccepted; ScreenManager.AddScreen(editorSavePop, ControllingPlayer); } } if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F1)) ChangerStyle(TypeCase.herbe); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F2)) ChangerStyle(TypeCase.herbeFoncee); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F3)) ChangerStyle(TypeCase.terre); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F4)) ChangerStyle(TypeCase.parquet); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F5)) Labyrinthe.CreerLabyrintheSimple(carte); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F6)) Labyrinthe.CreerLabyrintheDouble(carte); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F7)) Labyrinthe.CreerLabyrintheTriple(carte); if (ServiceHelper.Get<IKeyboardService>().ToucheAEtePressee(Keys.F8)) Labyrinthe.CreerLabyrintheQuadruple(carte); infos.Update(); ScreenManager.Game.IsMouseVisible = !ServiceHelper.Get<IMouseService>().DansLaCarte(); }