public bool IsEmptyFrame(string[] str) { var frame = new GameCubeFrame(); frame.Parse(str); return(frame.IsEmpty()); }
public static void Write(FileStream stream, InputLog log, bool isWii) { if (isWii) { foreach (var str in log.Log) { var frame = new WiiMoteFrame(); frame.Parse(str); var buffer = frame.GetBytes(); stream.Write(buffer, 0, buffer.Length); } } else { foreach (var str in log.Log) { var frame = new GameCubeFrame(); frame.Parse(str); var buffer = frame.GetBytes(); stream.Write(buffer, 0, buffer.Length); } } }