public int PointsFor(AmountOfItems <int> dices) { var equality = IntEqualityByLiteral.Build(); int amountOfFours = dices.AmountOf(4, equality); return(4 * amountOfFours); }
public int PointsFor(AmountOfItems <int> dices) { var equality = IntEqualityByLiteral.Build(); int amountOfThrees = dices.AmountOf(3, equality); return(3 * amountOfThrees); }
public Form1(IRandom randomness) { InitializeComponent(); this.randomness = randomness; var equality = IntEqualityByLiteral.Build(); dices = Dices <int> .Build(equality); for (int id = 0; id <= 6; id++) { var dice = Dice <int> .Build(id, 6, 1, false); dices.AddDice(dice); } calcAces = Aces.Build(); calcTwos = Twos.Build(); calcThrees = Threes.Build(); calcFours = Fours.Build(); calcFives = Fives.Build(); calcSixes = Sixes.Build(); calcThreeOfKind = ThreeOfKind.Build(); calcFourOfKind = FourOfKind.Build(); calcFullHouse = FullHouse.Build(); calcSmallStraight = SmallStraight.Build(); calcLargeStraight = LargeStraight.Build(); calcYahzee = Yahtzee.Build(); calcChance = Chance.Build(); }
public int PointsFor(AmountOfItems <int> dices) { int sumSoFar = 0; var equality = IntEqualityByLiteral.Build(); for (int face = 1; face < 7; face++) { sumSoFar += dices.AmountOf(face, equality) * face; } return(sumSoFar); }