예제 #1
0
 /// <summary>
 /// Adds a shape to the redraw queue and calculates the contentBounds. Used internally
 /// by `Shape` instances.
 /// </summary>
 protected void addToRedrawQueue(SVGShape shape){}
예제 #2
0
 /// <summary>
 /// Adds a shape to the redraw queue and calculates the contentBounds. Used internally
 /// by `Shape` instances.
 /// </summary>
 protected void addToRedrawQueue(SVGShape shape)
 {
 }