예제 #1
0
            public override Scorer FilteredScorer(AtomicReaderContext context, Weight weight, DocIdSet docIdSet)
            {
                DocIdSetIterator filterIter = docIdSet.GetIterator();

                if (filterIter == null)
                {
                    // this means the filter does not accept any documents.
                    return(null);
                }

                int firstFilterDoc = filterIter.NextDoc();

                if (firstFilterDoc == DocIdSetIterator.NO_MORE_DOCS)
                {
                    return(null);
                }

                IBits filterAcceptDocs = docIdSet.Bits;
                // force if RA is requested
                bool useRandomAccess = filterAcceptDocs != null && UseRandomAccess(filterAcceptDocs, firstFilterDoc);

                if (useRandomAccess)
                {
                    // if we are using random access, we return the inner scorer, just with other acceptDocs
                    return(weight.GetScorer(context, filterAcceptDocs));
                }
                else
                {
                    Debug.Assert(firstFilterDoc > -1);
                    // we are gonna advance() this scorer, so we set inorder=true/toplevel=false
                    // we pass null as acceptDocs, as our filter has already respected acceptDocs, no need to do twice
                    Scorer scorer = weight.GetScorer(context, null);
                    // TODO once we have way to figure out if we use RA or LeapFrog we can remove this scorer
                    return((scorer == null) ? null : new PrimaryAdvancedLeapFrogScorer(weight, firstFilterDoc, filterIter, scorer));
                }
            }
예제 #2
0
        public override TopDocs Rescore(IndexSearcher searcher, TopDocs firstPassTopDocs, int topN)
        {
            ScoreDoc[] hits = (ScoreDoc[])firstPassTopDocs.ScoreDocs.Clone();
            Array.Sort(hits, Comparer <ScoreDoc> .Create((a, b) => a.Doc - b.Doc));

            IList <AtomicReaderContext> leaves = searcher.IndexReader.Leaves;

            Weight weight = searcher.CreateNormalizedWeight(query);

            // Now merge sort docIDs from hits, with reader's leaves:
            int    hitUpto    = 0;
            int    readerUpto = -1;
            int    endDoc     = 0;
            int    docBase    = 0;
            Scorer scorer     = null;

            while (hitUpto < hits.Length)
            {
                ScoreDoc            hit           = hits[hitUpto];
                int                 docID         = hit.Doc;
                AtomicReaderContext readerContext = null;
                while (docID >= endDoc)
                {
                    readerUpto++;
                    readerContext = leaves[readerUpto];
                    endDoc        = readerContext.DocBase + readerContext.Reader.MaxDoc;
                }

                if (readerContext != null)
                {
                    // We advanced to another segment:
                    docBase = readerContext.DocBase;
                    scorer  = weight.GetScorer(readerContext, null);
                }

                int targetDoc = docID - docBase;
                int actualDoc = scorer.DocID;
                if (actualDoc < targetDoc)
                {
                    actualDoc = scorer.Advance(targetDoc);
                }

                if (actualDoc == targetDoc)
                {
                    // Query did match this doc:
                    hit.Score = Combine(hit.Score, true, scorer.GetScore());
                }
                else
                {
                    // Query did not match this doc:
                    if (Debugging.AssertsEnabled)
                    {
                        Debugging.Assert(actualDoc > targetDoc);
                    }
                    hit.Score = Combine(hit.Score, false, 0.0f);
                }

                hitUpto++;
            }

            // TODO: we should do a partial sort (of only topN)
            // instead, but typically the number of hits is
            // smallish:
            Array.Sort(hits, Comparer <ScoreDoc> .Create((a, b) =>
            {
                // Sort by score descending, then docID ascending:
                if (a.Score > b.Score)
                {
                    return(-1);
                }
                else if (a.Score < b.Score)
                {
                    return(1);
                }
                else
                {
                    // this subtraction can't overflow int
                    // because docIDs are >= 0:
                    return(a.Doc - b.Doc);
                }
            }));

            if (topN < hits.Length)
            {
                ScoreDoc[] subset = new ScoreDoc[topN];
                Array.Copy(hits, 0, subset, 0, topN);
                hits = subset;
            }

            return(new TopDocs(firstPassTopDocs.TotalHits, hits, hits[0].Score));
        }
예제 #3
0
 public override DocIdSetIterator GetIterator()
 {
     return(weight.GetScorer(privateContext, acceptDocs));
 }