// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 // >>>>>>>>>>>>>>>>>>>>>>>>>>>> PAYMENT METHODS >>>>>>>>>>>>>>>>>>>>>>>>>>>>
 // >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 private void DrawPaymentListScreen()
 {
     currentActive = ActiveScreen.P_LIST;
     if (_paymentListScreenController == null)
     {
         GameObject paymentListScreen = Instantiate(paymentListScreebPrefab);
         _paymentListScreenController = paymentListScreen.GetComponent <PaymentListScreenController> ();
         _paymentListScreenController.transform.SetParent(mainScreenContainer.transform);
         _paymentListScreenController.GetComponent <RectTransform> ().anchoredPosition = new Vector2(0, 0);
         mainScreenContainer.GetComponentInParent <ScrollRect> ().content = _paymentListScreenController.GetComponent <RectTransform> ();
     }
 }