private XnbFormatVersion ReadFormatVersion(XnbStreamReader xnbStreamReader) { var formatIndicator = xnbStreamReader.ReadByte(); switch (formatIndicator) { case 0x3: return(XnbFormatVersion.XnaGameStudio30); case 0x4: return(XnbFormatVersion.XnaGameStudio31); case 0x5: return(XnbFormatVersion.XnaGameStudio40); default: return(new XnbFormatVersion(null, 0)); } }
private XnbFlags ReadFlags(XnbStreamReader xnbStreamReader) { return((XnbFlags)xnbStreamReader.ReadByte()); }