private XnbFormatVersion ReadFormatVersion(XnbStreamReader xnbStreamReader)
        {
            var formatIndicator = xnbStreamReader.ReadByte();

            switch (formatIndicator)
            {
            case 0x3:
                return(XnbFormatVersion.XnaGameStudio30);

            case 0x4:
                return(XnbFormatVersion.XnaGameStudio31);

            case 0x5:
                return(XnbFormatVersion.XnaGameStudio40);

            default:
                return(new XnbFormatVersion(null, 0));
            }
        }
 private XnbFlags ReadFlags(XnbStreamReader xnbStreamReader)
 {
     return((XnbFlags)xnbStreamReader.ReadByte());
 }