public override void LoadContent() { base.LoadContent(); headingFont = ScreenManager.Content.Load<SpriteFont>("HighScoreHeading"); scoresFont = ScreenManager.Content.Load<SpriteFont>("Font"); highScoreHeadingPosition = new Vector2(-headingFont.MeasureString(highScoreTitle).X/2, -ScreenManager.GraphicsDevice.Viewport.Height / 2); xNamePosition = highScoreHeadingPosition.X - 100; xScorePosition = highScoreHeadingPosition.X + 100; kinectPongDAL = new KinectPongDAL(); Dictionary<String, long> highScores = kinectPongDAL.GetHighScores(); highScoreDisplay = new Dictionary<String, String>(); foreach (String name in highScores.Keys) { TimeSpan t = TimeSpan.FromMilliseconds(highScores[name]); string answer = string.Format("{0:D2}:{1:D2}:{2:D3}", t.Minutes, t.Seconds, t.Milliseconds); highScoreDisplay.Add(name, answer); } }
public override void LoadContent() { base.LoadContent(); Player initialPlayer = new Player(new VodafoneMascot(ScreenManager.Content)); players = new Dictionary<int, Player>(); baskets = new List<ComplexBodies.Basket>(); if (KinectSensor.KinectSensors.Count > 0) { kinect = KinectSensor.KinectSensors[0]; kinect.SkeletonStream.Enable(); kinect.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(kinectSkeletonFrameReady); kinect.Start(); initialPlayer.inputPosition = new KinectController(0, 0, 0); } else { initialPlayer.inputPosition = new KeyboardController(0, 0); initialPlayer.basketId = createBasket(new Vector2((int)(-ScreenManager.GraphicsDevice.Viewport.Width / 2.5), ScreenManager.GraphicsDevice.Viewport.Height / 3)); players.Add(0, initialPlayer); } background = ScreenManager.Content.Load<Texture2D>("space-earth-stratosphere"); explosionTexture = ScreenManager.Content.Load<Texture2D>("star"); xScorePosition = -ScreenManager.GraphicsDevice.Viewport.Width / 2 + 20; yScorePosition = -ScreenManager.GraphicsDevice.Viewport.Height / 2 + 20; scoreFont = ScreenManager.Content.Load<SpriteFont>("Font"); scoreColors = new Color[2]; scoreColors[0] = Color.Red; scoreColors[1] = Color.Yellow; presentBodies = new List<Body>(); presentSpriteBodyMapping = new Dictionary<int, Sprite>(); explosionsStopwatch = Stopwatch.StartNew(); explosionTimesLocationsMapping = new Dictionary<double, Vector2>(); presentTextures = new List<Texture2D>(); presentTextures.Add(ScreenManager.Content.Load<Texture2D>("PresentPictures/present_1_transparent")); presentTextures.Add(ScreenManager.Content.Load<Texture2D>("PresentPictures/present_2_transparent")); presentTextures.Add(ScreenManager.Content.Load<Texture2D>("PresentPictures/present_3_transparent")); presentTextures.Add(ScreenManager.Content.Load<Texture2D>("PresentPictures/present_4_transparent")); if (players.Count > 0) { initPlankBody(players[0]); } initEdges(); int radius = 5; int outerRadius = radius * 2 + 2; // So circle doesn't go out of bounds Texture2D texture = new Texture2D(ScreenManager.GraphicsDevice, outerRadius, outerRadius); circleTexture = TextureParser.CreateCircle(radius, outerRadius, texture); random = new Random(); World.Gravity = new Vector2(0, ScreenManager.GraphicsDevice.Viewport.Height / 15); jointTexture = ScreenManager.Content.Load<Texture2D>("joint"); gestureControllerHandler = new GestureControllerHandler(); kinectPongDAL = new KinectPongDAL(); lowestHighscore = kinectPongDAL.getLowestHighscore(maximumTopScorers); gameStopwatch = new Stopwatch(); gameStopwatch.Start(); base.EnableCameraControl = false; }
public override void LoadContent() { base.LoadContent(); if (KinectSensor.KinectSensors.Count > 0) { kinect = KinectSensor.KinectSensors[0]; kinect.SkeletonStream.Enable(); kinect.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(kinect_SkeletonFrameReady); kinect.Start(); } else { cursorSprite = new Sprite(ScreenManager.Content.Load<Texture2D>("Common/cursor")); camera = new Camera2D(ScreenManager.GraphicsDevice); usingMouse = true; } // Slaven, just for testing jointTexture = ScreenManager.Content.Load<Texture2D>("joint"); scoreFont = ScreenManager.Content.Load<SpriteFont>("Font"); keyboardPosition = new Vector2(-ScreenManager.GraphicsDevice.Viewport.Width / 3, -ScreenManager.GraphicsDevice.Viewport.Height / 8); keyboard = new KeyboardBody(keyboardPosition, World, ScreenManager, scoreFont); currentName = ""; currentNamePosition = new Vector2(0, keyboardPosition.Y - ScreenManager.GraphicsDevice.Viewport.Height / 8); TimeSpan t = TimeSpan.FromMilliseconds(scoreToEnter); string answer = string.Format("{0:D2}:{1:D2}:{2:D3}", t.Minutes, t.Seconds, t.Milliseconds); congratulationsMessage = "Congratulations, you've made to High Scores with score " + answer; scorePosition = new Vector2(-scoreFont.MeasureString(congratulationsMessage).X/2, currentNamePosition.Y - ScreenManager.GraphicsDevice.Viewport.Height / 8); gestureControllerHandler = new GestureControllerHandler(); keyboard.ActivationChanged += new EventHandler(keyboard_ActivationChanged); kinectPongDAL = new KinectPongDAL(); }