/// <summary> /// /// </summary> /// <param name="objectBuilder"></param> public static void registerElement(IObjectBuilder objectBuilder) { ParameterSequenceBuilder sequenceBuilder = new ParameterSequenceBuilder(); sequenceBuilder.createSequence(); CompoundParameter transition = new CompoundParameter("transition"); transition.addParameter(new IdParameter("msg", "")); transition.addParameter(new IdParameter("from","")); transition.addParameter(new IdParameter("to", "")); sequenceBuilder.addParameter(new IdParameter("initState", "")); sequenceBuilder.addParameter(new SequenceParameter("transitions", transition)); objectBuilder.registerElement(new Constructor(), sequenceBuilder.CurrentSequence, typeof(StateMachine), "StateMachine", null); }
/// <summary> /// /// </summary> /// <param name="objectBuilder"></param> public static void registerElement(IObjectBuilder objectBuilder, IInputManager inputManager, Core core) { ParameterSequenceBuilder sequenceBuilder = new ParameterSequenceBuilder(); sequenceBuilder.createSequence(); sequenceBuilder.addParameter(new BoolParameter("lastKey","false")); sequenceBuilder.addParameter(new BoolParameter("lastMouse", "false")); sequenceBuilder.addParameter(new BoolParameter("lastTouch", "false")); sequenceBuilder.addParameter(new BoolParameter("lastGamepad", "false")); sequenceBuilder.addParameter(new StringParameter("playerIndex","One")); CompoundParameter keymapping = new CompoundParameter("keymapping"); keymapping.addParameter(new StringParameter("key","")); keymapping.addParameter(new BoolParameter("pressed", "false")); keymapping.addParameter(new IdParameter("downMsgId", "")); keymapping.addParameter(new IdParameter("upMsgId", "")); keymapping.addParameter(new IdParameter("target","")); keymapping.addParameter(new StringParameter("message", "")); SequenceParameter keymappings = new SequenceParameter("keymappings", keymapping); CompoundParameter keyboardMappings = new CompoundParameter("keyboard"); keyboardMappings.addParameter(keymappings); sequenceBuilder.addParameter(keyboardMappings); CompoundParameter gamepadmapping = new CompoundParameter("gamepadmapping"); gamepadmapping.addParameter(new StringParameter("key", "Start")); gamepadmapping.addParameter(new BoolParameter("pressed", "false")); gamepadmapping.addParameter(new IdParameter("downMsgId", "")); gamepadmapping.addParameter(new IdParameter("upMsgId", "")); gamepadmapping.addParameter(new IdParameter("target", "")); gamepadmapping.addParameter(new StringParameter("message", "")); SequenceParameter gamepadmappings = new SequenceParameter("gamepadmappings", gamepadmapping); //CompoundParameter gamepadLeftStickMapping = new CompoundParameter("leftStickMapping"); //gamepadLeftStickMapping.addParameter(new IdParameter("movedMsgId","")); //gamepadLeftStickMapping.addParameter(new IdParameter("target", "")); //CompoundParameter gamepadRightStickMapping = new CompoundParameter("rightStickMapping"); //gamepadRightStickMapping.addParameter(new IdParameter("movedMsgId", "")); //gamepadRightStickMapping.addParameter(new IdParameter("target", "")); CompoundParameter gamepadMappings = new CompoundParameter("gamepad"); gamepadMappings.addParameter(gamepadmappings); //gamepadMappings.addParameter(gamepadLeftStickMapping); //gamepadMappings.addParameter(gamepadRightStickMapping); sequenceBuilder.addParameter(gamepadMappings); objectBuilder.registerElement(new Constructor(inputManager, core), sequenceBuilder.CurrentSequence, typeof(InputContext), "InputContext", null); }
/// <summary> /// /// </summary> /// <param name="objectBuilder"></param> public static void registerElement(IObjectBuilder objectBuilder, RenderManager renderMan) { ParameterSequenceBuilder sequenceBuilder = new ParameterSequenceBuilder(); sequenceBuilder.createSequence(); sequenceBuilder.addParameter(new IdParameter("renderTarget",DefaultRenderTarget.DEFAULT_RENDERTARGET_ID.ToString())); CompoundParameter frustum = new CompoundParameter("Frustum"); frustum.addParameter(new FloatParameter("fovy","45.0")); frustum.addParameter(new FloatParameter("near","1.0")); frustum.addParameter(new FloatParameter("far", "1000.0")); #if WINDOWS_PHONE frustum.addParameter(new FloatParameter("aspect", "1.6666666666666")); // 1.666666666 #else frustum.addParameter(new FloatParameter("aspect", "1.333333333")); #endif sequenceBuilder.addParameter(frustum); CompoundParameter viewport = new CompoundParameter("Viewport"); viewport.addParameter(new IntParameter("x", "0")); viewport.addParameter(new IntParameter("y", "0")); viewport.addParameter(new IntParameter("w", "-1")); // this means full size viewport.addParameter(new IntParameter("h", "-1")); sequenceBuilder.addParameter(viewport); ParameterSequence parameters = sequenceBuilder.CurrentSequence; // messages sequenceBuilder.createSequence(); sequenceBuilder.addParameter(new IdParameter("msgId", CHANGE_PROJ_ID.ToString())); sequenceBuilder.addParameter(new FloatParameter("fovy", "45.0")); sequenceBuilder.addParameter(new FloatParameter("near", "1.0")); sequenceBuilder.addParameter(new FloatParameter("far", "1000.0")); #if WINDOWS_PHONE sequenceBuilder.addParameter(new FloatParameter("aspect", "1.6666666666666")); // 1.666666666 #else sequenceBuilder.addParameter(new FloatParameter("aspect", "1.333333333")); #endif List<ParameterSequence> messages = new List<ParameterSequence> { sequenceBuilder.CurrentSequence }; objectBuilder.registerElement(new Constructor(renderMan), parameters, typeof(Camera), "Camera", messages); }