// Add a new ActionImage to this RosterItem public ActionImage AddActionImage(Image image, string toolTip) { ActionImage ai = new ActionImage(image, toolTip); action_images.Add(ai); OnActionImageAdded(new ActionImageEventArgs(ai)); return(ai); }
public ActionImageEventArgs(ActionImage item) { this.item = item; }
// Remove an existing ActionImage from this RosterItem public void RemoveActionImage(ActionImage actionImage) { action_images.Remove (actionImage); OnActionImageRemoved (new ActionImageEventArgs (actionImage)); }
// Add a new ActionImage to this RosterItem public ActionImage AddActionImage(Image image, string toolTip) { ActionImage ai = new ActionImage (image, toolTip); action_images.Add (ai); OnActionImageAdded (new ActionImageEventArgs (ai)); return ai; }
public ActionImageEventArgs(ActionImage item) { this.item = item; }
// Remove an existing ActionImage from this RosterItem public void RemoveActionImage(ActionImage actionImage) { action_images.Remove(actionImage); OnActionImageRemoved(new ActionImageEventArgs(actionImage)); }