internal MeshBlock(MeshBlock meshBlockToClone) { this.region = meshBlockToClone.region; this.layer = meshBlockToClone.layer; this.isReplacement = meshBlockToClone.isReplacement; this.ITGtable = new TGI[meshBlockToClone.ITGtable.Length]; for (int i = 0; i < ITGtable.Length; i++) { this.ITGtable[i] = new TGI(meshBlockToClone.ITGtable[i].Type, meshBlockToClone.ITGtable[i].Group, meshBlockToClone.ITGtable[i].Instance); } }
public RegionMap(BinaryReader br) { br.BaseStream.Position = 0; contextVersion = br.ReadUInt32(); publicKeyCount = br.ReadUInt32(); externalKeyCount = br.ReadUInt32(); delayLoadKeyCount = br.ReadUInt32(); objectCount = br.ReadUInt32(); publicKey = new TGI[publicKeyCount]; for (int i = 0; i < publicKeyCount; i++) { publicKey[i] = new TGI(br, TGI.TGIsequence.ITG); } externalKey = new TGI[externalKeyCount]; for (int i = 0; i < externalKeyCount; i++) { externalKey[i] = new TGI(br, TGI.TGIsequence.ITG); } delayLoadKey = new TGI[delayLoadKeyCount]; for (int i = 0; i < delayLoadKeyCount; i++) { delayLoadKey[i] = new TGI(br, TGI.TGIsequence.ITG); } objData = new ObjectData[objectCount]; for (int i = 0; i < objectCount; i++) { objData[i] = new ObjectData(br); } version = br.ReadInt32(); int numMeshBlocks = br.ReadInt32(); meshBlocks = new MeshBlock[numMeshBlocks]; for (int i = 0; i < numMeshBlocks; i++) { meshBlocks[i] = new MeshBlock(br); } }