/// <summary> /// Draws a quad with a texture. This Draw method is using the current effect bound to this instance. /// </summary> /// <param name="texture">The texture.</param> /// <param name="applyEffectStates">The flag to apply effect states.</param> public void Draw(GraphicsContext graphicsContext, Texture texture, BlendStateDescription?blendState = null) { Draw(graphicsContext, texture, null, Color.White, blendState); }