예제 #1
0
 protected override bool ReleaseHandle()
 {
     bool released = false;
     if (!this.IsInvalid)
     {
         System.IntPtr release = this.handle;
         this.handle = System.IntPtr.Zero;
         XenStoreFunctions.xs2_free(release);
         released = true;
     }
     return released;
 }
예제 #2
0
        protected override bool ReleaseHandle()
        {
            // Seems like when disposing, IsClosed is true, even though we're in the middle of releasing...
            bool released = this.IsInvalid;
            if (!released) // If valid handle
            {
                System.IntPtr release = this.handle;
                this.handle = System.IntPtr.Zero;
                XenStoreFunctions.xs2_free(release);
                released = true;

            } // Ends if valid handle

            return released;
        }