public bool Intersects(IPolygon2D other) { return(ShapeUtility.Intersects(other, this)); }
public bool Intersects(ICircle2D other) { return(ShapeUtility.Intersects(this, other)); }
public override bool Intersects(ICircle2D other) { return(ShapeUtility.Intersects(other, this)); }
public override bool Intersects(ICircularExtent other) { return(ShapeUtility.Intersects(other, this)); }
public override bool Intersects(IPolygonExtent other) { return(ShapeUtility.Intersects(other, this)); }
public override bool Intersects(IPolygon2D other) { return(ShapeUtility.Intersects(this, other)); }