internal static void OnChanged(AccelerometerChangedEventArgs e)
 {
     if (useSyncContext)
     {
         MainThread.BeginInvokeOnMainThread(() => ReadingChanged?.Invoke(null, e));
     }
     else
     {
         ReadingChanged?.Invoke(null, e);
     }
 }
예제 #2
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        internal static void OnChanged(AccelerometerChangedEventArgs e)
        {
            if (useSyncContext)
            {
                MainThread.BeginInvokeOnMainThread(() => ReadingChanged?.Invoke(null, e));
            }
            else
            {
                ReadingChanged?.Invoke(null, e);
            }

            if (ShakeDetected != null)
            {
                ProcessShakeEvent(e.Reading.Acceleration);
            }
        }
예제 #3
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        internal static void OnChanged(AccelerometerChangedEventArgs e)
        {
            if (ReadingChanged == null)
            {
                return;
            }

            if (UseSyncContext)
            {
                Platform.BeginInvokeOnMainThread(() => ReadingChanged?.Invoke(e));
            }
            else
            {
                ReadingChanged?.Invoke(e);
            }
        }
예제 #4
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        internal static void OnChanged(AccelerometerChangedEventArgs e)
        {
            var handler = ReadingChanged;

            if (handler == null)
            {
                return;
            }

            if (useSyncContext)
            {
                MainThread.BeginInvokeOnMainThread(() => handler?.Invoke(e));
            }
            else
            {
                handler?.Invoke(e);
            }
        }
예제 #5
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        private void AccelerometerReadingChanged(object sender, Essentials.AccelerometerChangedEventArgs e)
        {
            var v = e.Reading.Acceleration;

            CurrentState = new Vector3(v.X, v.Y, v.Z);
        }