protected override void ReadLine(BinaryReader reader) { SpriteLevel.RowData rowData = new SpriteLevel.RowData(); base.Read <uint>(reader, ref rowData.Level, CVSReader.uintParse); this.columnno = 0; base.Read <uint>(reader, ref rowData.Quality, CVSReader.uintParse); this.columnno = 1; base.Read <uint>(reader, ref rowData.Exp, CVSReader.uintParse); this.columnno = 2; base.Read <double>(reader, ref rowData.Ratio, CVSReader.doubleParse); this.columnno = 3; this.Table.Add(rowData); this.columnno = -1; }
protected override bool OnLine(string[] Fields) { SpriteLevel.RowData rowData = new SpriteLevel.RowData(); if (!base.Parse(Fields[this.ColMap[0]], ref rowData.Level)) { return(false); } if (!base.Parse(Fields[this.ColMap[1]], ref rowData.Quality)) { return(false); } if (!base.Parse(Fields[this.ColMap[2]], ref rowData.Exp)) { return(false); } if (!base.Parse(Fields[this.ColMap[3]], ref rowData.Ratio)) { return(false); } this.Table.Add(rowData); return(true); }